Texturing Demo Reel by Norman Silva.

Breakdown

Animations+2017-StingRays.png

Grand Cayman's Famous Stingrays

0;00;00;00

Painted Textures: color map, bump map

Used numerous reference images for textures.

Sub-surface scattering material

Maya, Photoshop, After Effects

Time Spent: textured and UV mapped in 12 hours

Animations-NormanSilva-Manatee.png

Manatees: Conserving a Marine Mammal

0;00;10;00

Painted Textures: color map, bump map

Used numerous reference images for textures.

Maya, Photoshop, Headus, After Effects

Time spent: textured and UV mapped in 12 hours

Texturing-Octopus.png

Under the Bridge

0;00;20;00

Painted Textures: color map, bump map

Used numerous reference images for textures.

Sub-surface scattering material Maya, Photoshop, Headus, After Effects

Time spent: textured and UV mapped in 16 hours

Animations+2017-Octopus.png

Under the Bridge

0;00;27;00

Procedural textures to create x-ray effect and pulsating glow

Maya

Time Spent: 8 hours

Texturing-SawfishB.png

Saving the Sawtooth

0;00;38;00

Painted Textures: color map, bump map

Used numerous reference images for textures.

Sub-surface scattering material

Maya, Photoshop, Headus, After Effects

Time spent: textured and UV mapped in 10 hours

Animations+2017-BuenProvecho.png

Buen Provecho: Florida's Hispanic Flavor

0;00;47;00

Painted Textures: color maps, bump maps

Procedural textures and materials

Used numerous reference images for textures.

Maya, Photoshop, After Effects

Time spent: textured and UV mapped in 40 hours

Texturing-Tiger shark B.png

Chasing Tiger Sharks

0;00;59;00

Painted Textures: color map

Used numerous reference images for textures.

Maya, Photoshop

Time spent: textured and UV mapped in 8 hours

NormanSilva-HomePage.png

Sea Turtles: The Lost Years

0;01;08;00

Painted Textures: color map, bump map

Used numerous reference images for textures.

Maya, Photoshop, Headus, After Effects

Time spent: textured and UV mapped in 12 hours

Texturing-Isopod.png

Creatures of the Deep

0;01;18;00

Painted Textures: color map

Used numerous reference images for textures.

Maya, Photoshop, Headus, After Effects

Time spent: textured and UV mapped in 8 hours

Thumb-Green+Lantern+Shark.jpg

Creatures of the Deep

0;01;28;00

Painted Textures: color map, bump map, transparency map

Used numerous reference images for textures.

Maya, Photoshop, Headus, After Effects

Time spent: textured and UV mapped in 4 hours